How developers can make their game more attractive to UGC Creators
Darya Steel from Gameram explains how game developers should be taking advantage of the opportunity to empower their players to get involved in creating user generated content.
Replai reviews best practices shared by Ad Networks on Creatives
Replai reviews the best practices and recommendations shared by the leading ad networks for mobile UA, such as Facebook, Google, Snapchat, TikTok, ironSource, and Applovin.
Homa is doubling down on its hybrid-casual division
Homa's hybrid-casual division supports the hybridization of games from ideation to launch by leveraging the team’s expertise and Homa Lab’s new features.
How partnerships develop your business – ZiMAD’s success stories
ZiMAD analyzes its experience with big brands and shares insights on working with an IP.
Getting Ready for The Big Launch: BOA Games
Sufle assists BOA Games on their upcoming game to modernize their infrastructure for the cloud.
An emergent game industry: why MENA’s game industry is primed for success
Raptor PR Founder and CEO Rana Rahman compiled a report reflecting on the region's recent growth and future potential.
Pocket Gamer Connects Helsinki 2022 is on September 27-28
Pocket Gamer Connects returns to the mobile gaming motherland, Finland, for the first time since 2019!
Best Strategies to Monetize Your Game in 2022
Sagar Bhatia examines the new trends for mobile game monetization and shares his expert opinion on how to monetize your mobile game.
SocialPeta Report: Global Mobile Games in July 2022
A close look at the performance of global mobile games in July.
Monetization in free-to-play games: How to determine prices for your items?
ZiMAD's Vadim Zefirov explains how you can start setting a real-life value for items in your free-to-play games.