According to data from the Mobile Game Index 2nd Edition published by adjoe and Statista, China generated $89.5 billion in revenue last year. The USA comes next with $58.3 billion, followed by Japan with $50 billion. Looking at other reviews, the number of app downloads in China in 2021 (58.1 billion) is almost equal to the rest of the world (59.7 billion).
However, when the data obtained are examined, it is observed that China will experience a decrease of -10.9% in downloads until 2025. Meanwhile, it is seen that there will be an increase of 12.3% in the rest of the world.
It is seen in the other table that the decrease in the number of downloads in China and the increase in the rest of the world will be reflected in the revenues in the same proportion. Looking at the timetable players spend in casual games, Africa stands out among the regions.
Africa, which has 26 million players, is followed by Europe with 23.7 million. However, if we look specifically at hyper-casual, it is seen that the Asia-Pacific region ranks first with 7.2 million.
If we look at the other table, it is seen that women play more games than men in all genres except hardcore.
Looking at the data obtained from 85 million users worldwide and more than 10,000 games in total, the most successful games in terms of their genres are as follows;
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|Rodeo Stampede: Sky Zoo Safari||Tile Craft – Triple Crush: Puzzle matching game||Cafeland – World Kitchen||Guardian Tales||Slotpark – Online Casino Games|
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