At Niantic‘s Lightship Summit, Niantic’s first developer conference, new tools were introduced for AR developers interested in making location-based games.
The first tool to be released is the Lightship Visual Positioning System. This new tool allows developers to locate and orient their users and link AR content to real-world AR locations.
The tool will allow you to make a game like Pokémon GO, where you can track players’ locations as they travel to in-game points linked to real-world destinations. This tool tracks more than 30,000 locations, mainly in six cities, including San Francisco, Los Angeles, Seattle, New York, London, and Tokyo.
Niantic’s second tool is the Niantic AR Map, which developers can access through the Niantic Wayfarer app. This allows developers to add locations to Niantic’s AR map. If you’ve played Ingress or Pokémon GO, you may have noticed that Niantic has already mapped out many points of interest around the world.
However, the company realizes that these interests may not suit your app or game. With Wayfarer, developers are now free to submit their locations for their purposes.
Another exciting update is lurking in Niantic’s releases: the company is launching its social app called Campfire. For this network, which is already live on Ingress, Niantic calls it the “homepage” of its “real world metaverse” vision.
Many of these features will likely be used in the growth of Peridot, Niantic’s first game since Ingress to be based on an original property.