The Roblox service outage began on October 28 and lasted until October 31. During this time, players were unable to access Roblox’s website and the game itself. According to Sensor Tower, considering the approximately 3-day outage between October 29 and October 31, it was seen that the time players spent in Roblox decreased by 93 percent compared to the previous week.
According to the published report, players turned to rival games during the blackout. Time spent by players in Minecraft increased by 2% week-over-week, while Among Us increased by 6%. In the evaluation based on October 29-31 only, an increase in-game time was observed, 12% in Among Us and 13% in Minecraft. Some of the players spent their time watching Twitch broadcasts.
Roblox interruption caused the rise of Among Us especially
During the service interruption of Roblox, a weekly 93% loss of game time was experienced, while this value is stated in the report as 33% week-over-week. On October 30, Among Us downloads increased by 44% week-on-week to 436,000. This is the highest value the game has reached since April 4, 2021. On the other hand, the increase day-over-day is approximately 19%. On the same date, revenues of Among Us increased by 1% compared to the previous day, while the increase in revenue week-over-week increased by 11%. On October 30, Among Us’s daily revenue is estimated at $12,000.
According to the report, it is not possible to predict how these changes will affect Roblox and its competitors in the long run. According to the statement, there are games in the market that promise similar experiences to Roblox’s. The continuation of service interruptions may cause the rise of these games.