The digital game industry is growing, and revenue rates continue to skyrocket with no signs of slowing down in the years to come. Due to the pandemic, there has been a rapid increase in revenues of many popular gaming platforms like pc, consoles, and mobile platforms. Moreover, it is stated that almost half a billion people have started gaming. According to data presented by 123scommesse, the entire market is expected to generate nearly 146 billion dollars in revenue in 2021, a 40% increase in two years.
Mobile Games Revenues Jumped by 44% Since 2019, Entire Industry to Hit $151B Value by 2025
Unlike many other sectors drastically affected by the COVID-19 crisis, the video game industry has been far more resilient to the pandemic. Most video game developers and publishers witnessed a record number of users and downloads last year as millions of people turned to video games amid the lockdown.
In 2019, the digital gaming industry generated 104.4 billion dollars in revenue, revealed the Statista survey. After the pandemic struck, revenues surged by 23% year-over-year to 128.3 billion dollars in 2020. Statistics show this figure is expected to increase by 17.6 billion dollars in 2021, and by 2025, the unified market is set to reach 207.6 billion dollars in value.
As the largest revenue stream of the digital video games industry, mobile games witnessed the most significant growth in the last two years. In 2021, mobile gaming revenues are expected to hit nearly 104 billion dollars, 44% more than in 2019. By 2025, the entire market is forecast to grow by another 45% and reach 151.8 billion dollars in value.
Online gaming has seen record numbers of players during the pandemic as a popular activity to counter physical distancing amid lockdowns. Statistics show online gaming revenues grew by 36% in two years, rising from 16.8 billion dollars in 2019 to 22.9 billion dollars in 2021. In the next four years, this figure is projected to hit 30.3 billion dollars.
Download games are expected to generate 16.1 billion dollars in revenue this year, compared to 13.2 billion dollars before the pandemic. Gaming networks follow with a 43% increase in two years and 2.9 billion dollars in revenue in 2021.
435 Million People Started Playing Digital Video Games Amid Pandemic
The Statista survey also revealed that more than 435 million people started playing digital video games since the pandemic struck. In 2019, the number of users worldwide amounted to 1.7 billion. Last year, this figure jumped over two billion. Statistics indicate the number of users is set to reach 2.15 billion in 2021 and continue rising to over 2.5 billion by 2025.
As the world`s largest digital video games industry, China is expected to generate 49.1 billion dollars in revenue in 2021, a 46% increase in two years. By 2025, the Chinese market is forecast to hit 71 billion dollars in value.
The United States follows with 30.3 billion dollars in revenue this year, compared to 23 billion dollars in 2019. By 2025, the US mobile games, download games, online games, and gaming networks markets are forecast to reach 42.4 billion dollars in value.
As the third-largest digital video games market, Japan is expected to generate 18.2 billion dollars in revenue this year. South Korea and the United Kingdom follow, with 6.15 billion dollars and 6.14 billion dollars, respectively.
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