Rollic Completes $6 Million Acquisition of Onnect

by Berçem Sultan Kaya
Rollic ve Onnect

Continuing its activities under the umbrella of Zynga, Rollic made one of the biggest acquisitions among Turkish game studios.  Today the company announced that it has recently closed its acquisition for the popular matching game Onnect from CHEF Game Studio.

Rollic, whose games have repeatedly been in the top chart of the US, has sold 80% of its shares to Zynga in recent months. $168 million acquisition was completed in October 2020.  The two companies, which have started to work together since then, have taken one more step today.  Rollic announced that it has acquired Onnect.

Onnect, which was developed by CHEF Game Studio and published and partially owned by Rollic, has been acquired in full for a closing payment of $6 million as well as a potential future payment based on terms and conditions agreed upon by the parties

We are proud to be a part of the rapidly expanding games community in Turkey where developers are creating stand-out, successful game experiences across every vertical,” said Burak Vardal, Founder and Chief Executive Officer of Rollic. “Onnect is a great example of innovative game design, and we are excited to acquire the game in full and to continue developing around its proven success. Onnect’s viable roadmap will encourage developers, creating their path to product-oriented success.

Onnect will be a part of Rollic’s exciting game portfolio

Onnect is a connection-based pair-matching game with challenging levels. In the game, players must find matching tiles and connect pairs of up to three lines to remove all tile pairs before their time runs out.

Founded in 2018 by Burak Vardal, Deniz Başaran and Mehmet Can Yavuz, Rollic will continue to expand its Istanbul-based operations with its acquisition.

Rollic has an exciting portfolio of popular hyper-casual games with a total of more than 400 million downloads worldwide, eight of which have reached the top two places in the US App Store. The game will be developed in-house at Rollic going forward and comprises part of Rollic’s exciting game portfolio.

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