India's young and qualified population enables the game industry to grow rapidly. SocialPeta analyzed the Indian market in terms of population, game types, and revenues with detailed analysis.
High CPI doesn't mean killing the game.
Top entries in this 20-day game jam could get a publishing deal and a sponsored vacation.
The registration for the 3rd term of CrazyHubs Istanbul, in partnership with CrazyLabs, has started!
DIY Keyboard by the China-based studio Yoyes was released in late November and has already crossed 20M downloads. It reached the top five in the games charts in 70 countries, including the United States. But this game never passed CPI according to CrazyLabs’ Facebook KPIs—so how did this game break the boundaries and come to life?
Social UGC entertainment platform launches Early Exclusive Insiders Group
Bridge Race was one of the most talked about hyper-casual games of 2021.
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Supersonic, one of the world's leading hyper-casual publishers, has launched the third Superstars competition.
SocialPeta has published a detailed report on mobile game ads and the global market.